
Last updated August 5, 2026
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Rules for the Central Ohio Youth Baseball League. COYBL follows OHSAA / National Federation (NFHS) high school rules except where noted below, and rules vary by age group.
A player's age on April 30 sets their division — a player who turns an age prior to May 1 of the current season has aged out of that division. A grade exemption lets a player who has aged out by one year stay in the division, and players may always play up in an older division.
| Division | Ages out if they turn | Grade exemption | Never eligible if they turn |
|---|---|---|---|
| 7U | 8 before May 1 | 1st grade | 9 before May 1 |
| 8U | 9 before May 1 | 2nd grade | 10 before May 1 |
| 9U | 10 before May 1 | 3rd grade | 11 before May 1 |
| 10U | 11 before May 1 | 4th grade | 12 before May 1 |
| 11U | 12 before May 1 | 5th grade | 13 before May 1 |
| 12U | 13 before May 1 | 6th grade | 14 before May 1 |
| 13U | 14 before May 1 | 7th grade | 15 before May 1 |
| 14U | 15 before May 1 | 8th grade | 16 before May 1 |
How to read this: a 9U player who turns 10 before May 1 is not eligible for 9U — unless they are in 3rd grade. A player who turns 11 before May 1 is never eligible for 9U, grade exemption or not.
A pitcher may not return to the mound once removed. Required rest is based on pitches thrown in a day. If a pitcher crosses a threshold mid-at-bat, they may finish that batter and the coach records the threshold count.
Daily maximum: 9U–10U = 75 · 11U–12U = 85 · 13U–14U = 95.
| Pitches in a day | Rest required |
|---|---|
| 1–20 | None |
| 21–35 | 1 calendar day |
| 36–50 | 2 calendar days |
| 51–65 | 3 calendar days |
| 66 or more | 4 calendar days |
(7U–8U is coach pitch — no pitching rules.)
The regular season ends June 30 (9U–12U).
| Item | Requirement |
|---|---|
| Roster posted | On your team page at COYBL.ORG before your 1st game |
| Birth certificates | Coaches must always carry copies. Cannot produce them on request, you forfeit |
| Umpire info | Both teams must record umpire names and OHSAA numbers before the game starts |
| Temperature | At least 40 degrees Fahrenheit at first pitch and for the whole game |
| Lineup | Roster bat, every game |
| Minimum players | 8 to start and finish, and you take an out for the 9th spot |
| Rule | 7U and 8U |
|---|---|
| Regulation game | 6 full innings, or 5 1/2 if the home team is winning |
| Time limit | 2 hours on all games |
| Run limit, innings 1 through 5 | 7 runs |
| Run limit, 6th inning | Unlimited |
| Mercy | 15 runs after 4 innings (3 1/2 if home is ahead), 10 runs after 5 innings |
| Defense | 9 or 10 players, including a pitcher and a catcher |
| Coach pitch distance | 40 feet from the tip of home plate |
| At bat | 6 pitches or 3 strikes |
| Safety arc | 30 feet from the back tip of home plate |
| Pitcher's circle | 10 foot diameter around the pitching rubber |
| Bat barrel | No larger than 2 3/4 inches |
| Metal spikes | Prohibited |
| Stealing, bunting, infield fly, intentional walks | None of them |
| Overthrow | One base only |
| Divisional umpires | At least one certified COYBL approved umpire |
| Protest fee | $100.00 |
| Situation | Result |
|---|---|
| 15 runs after 4 innings (3 1/2 innings if the home team is ahead) | Game over |
| 10 runs after 5 innings | Game over |
Defense and the pitching position
Batting
| Rule | Detail |
|---|---|
| Pitches per batter | Six pitches or three strikes |
| Foul ball on the sixth pitch | The batter continues batting until he or she either does not make contact with the ball or puts the ball in play |
| Bunt or half swing | Foul ball |
| Batter hit by the pitch | No base awarded |
| Batting order | All teams must roster bat for all games |
| Runs, innings 1 through 5 | 7 run limit |
| Runs, 6th inning | Unlimited |
Substitution
Dead ball, base running and pace of play
Not in play at 7U and 8U
Equipment and schedule
| Marking | Dimension | Purpose |
|---|---|---|
| Safety arc | 30 feet from the back tip of home plate, first base line to third base line | Fielders must stay beyond the arc until the ball is hit |
| Pitching plate | 40 feet from the tip of home plate | The spot from which the coach must pitch |
| Pitcher's circle | 10 foot diameter with the pitching rubber in the middle | Safety area for the player in the pitching position |
Penalties when the defensive player listed as pitcher leaves the circle before the ball is hit:
| Offense by the same pitcher | Result |
|---|---|
| First | The play continues. After the play has ended, the offensive team has the option of taking the result of the play or accepting a no pitch and ruling the play as over |
| Second | That player is removed from the pitching position for the remainder of that inning |
| Any time after that | That player is removed from the pitching mound for the remainder of the game |
If weather or darkness interferes with play so that the umpire calls the game, it is a regulation game if:
Note: If the game is tied when the umpire decides to end the game after 4 full innings, or if the visiting team has recorded 3 offensive outs in the 4th inning, then the game is to be resumed as it stands with all offensive and defensive stats kept and recorded. This is specifically mandatory for division games. This is not mandatory for non division games. (An agreement between head coaches can be made in a safe place after the game has ended as to whether and how the game will be finished for non division games.)
| When play stopped | What happens |
|---|---|
| Beyond 4 full innings | The final score of the game reverts to the score after the last completed full inning of play after the 4th full inning for the games |
| Before 4 full innings | An agreement must be made by the two head coaches, in witness of the umpire in charge, to resume the game with offensive and defensive stats kept and recorded, or to start the game over from the beginning. If an agreement cannot be reached, then the game is to be resumed from where it was stopped |
Note: Please refer to Pitching Rules for pitcher eligibility for a resumed game.
| Doubleheader type | Who pays |
|---|---|
| Divisional | Umpire fees are split by both teams |
| Non division | Umpire fees are determined by the participating teams |
All ages
Playing for more than one team
Leaving teams
| Step | Requirement |
|---|---|
| What can be protested | Only rule interpretations, age violations and pitching violations. Judgment calls of umpires are not eligible for protest |
| At the game | The protest must be given to the umpire before the game is completed. The protesting team must get the umpire's name and phone number and submit it along with the protest to the league office |
| Within 24 hours | Protest must be made to the league office by email |
| Within 72 hours | A $100.00 protest fee must be submitted with a written protest to the league office to make the protest official |
| Refund | The $100.00 protest fee is refunded if the protest is allowed |
| Situation | Penalty |
|---|---|
| Coach ejected | Sits out that game and the next game as well |
| Player ejected | Sits out the remainder of that game only |
| Reporting | Coach and player ejections must be reported to the league office by the head coach within 24 hours |
| Ejection not reported | A two game suspension is levied |
| Ejection deemed severe in nature | Further suspensions from the league could result |
| Ejected person does not leave the field and park area as soon as they are ejected and makes a bigger scene | Escalated to a 2 week suspension |
| Any physical contact, for example a chest bump or a push | Suspension for the year or more |
| Any punches thrown | Lifetime ban from the league |
These rules pertain to parents, umpires, coaches and other spectators at the game.
Recognition. Coaches, athletic trainers, athletes, administrators and contest officials shall be educated regarding the signs indicating thunderstorm development. Since the average distance between successive lightning flashes is approximately two to three miles, ANYTIME that lightning can be seen or heard, the risk is already present. Weather can be monitored using the following methods.
Management
Safety of the players, coaches, parents and spectators is of the utmost importance and there is absolutely no leeway in these rules. No deviations from this rule are permitted, and violations will result in suspension from COYBL for the remainder of the year.
A player's age on April 30 sets the division. Find your division in the table.
| Division | Ineligible if the player turns this age before May 1 | Exception: eligible if in this grade | Never eligible if the player turns this age before May 1 |
|---|---|---|---|
| 7U | 8 | 1st | 9 |
| 8U | 9 | 2nd | 10 |
| 9U | 10 | 3rd | 11 |
| 10U | 11 | 4th | 12 |
| 11U | 12 | 5th | 13 |
| 12U | 13 | 6th | 14 |
| 13U | 14 | 7th | 15 |
| 14U | 15 | 8th | 16 |
Any player can play "UP" in an older age group for COYBL play.
This information is provided to help reduce the risk of injuries. These are not official rules.
By far, the biggest risk factor for pitchers is overuse and fatigue. Compared to healthy teammates, adolescent pitchers who undergo elbow or shoulder surgery were 36 times more likely to have routinely pitched with arm fatigue. Pitching mechanics, such as hip to shoulder separation and forward trunk tilt, change as players become fatigued.
Numerous studies have shown that pitching too many months, pitching too many innings, pitching too deep into games, violating pitch count recommendations and acute spikes in workload significantly increase the risk of injury. Pitchers should avoid pitching on consecutive days. Follow Pitch Smart guidelines to succeed and stay on the field.
A showcase can be a terrific opportunity for young players to demonstrate their skills for college coaches and professional scouts. However, pitching in a showcase during the offseason can be particularly hazardous, especially if a pitcher does not have his arm in proper pitching shape. Pitchers should treat these appearances as they would any other game for purposes of daily, weekly and annual pitch count limits. Furthermore, they should avoid the temptation to overthrow in an attempt to light up the radar gun to make a favorable impression.
Young pitchers who throw curveballs and sliders may experience more elbow or shoulder pain. However, field studies have not shown increased risk of elbow or shoulder injury with throwing curveballs. Furthermore, the curveball produces similar or even less force, torque and muscle activity about the elbow and shoulder than the fastball does. Hence, pitchers should learn good fastball mechanics and proper arm slot first before introducing breaking balls.
At any level, a pitcher should not also be a catcher for his team, as the combination of these two positions results in far more throwing than is required at other positions. Pitchers who also played catcher were three times more likely to suffer a major arm injury than pitchers who did not also play catcher.
Injuries are more likely when there is more stress placed on the body. Higher velocity throws place more stress on the shoulder and elbow, and pitchers who throw with greater velocity than other players their age should be particularly careful to follow Pitch Smart guidelines. It is important that all players establish proper mechanics and throwing techniques before trying to increase their velocity.
Youth baseball pitching mounds vary from flat ground to 10 inch high adult mounds. One study found less stress on the throwing arm when pitching from flat ground, but two other studies found no such difference. Both variations are thus likely acceptable.
Pitching distance is another important consideration. In some communities young players transition directly from 46 feet pitching distance to adult 60.5 feet pitching distance, whereas other communities include leagues with an intermediate distance (such as 50 or 54 feet). Shoulder force increases with pitching distance, so inclusion of intermediate pitching distance leagues while adolescent pitchers work up to the adult distance is preferred.
Many youth and adolescent players choose not to play any other sports and focus solely on baseball to improve their skills and to make themselves more competitive. However, focusing just on baseball year round may increase the risk of injury. Several retrospective studies of professional baseball players have demonstrated that those players who specialized in solely baseball prior to high school have higher rates of injury. It is thus recommended that single sport specialization be delayed at least until high school and preferably until college, although all athletes should maintain baseball specific strength and conditioning in the offseason, such as maintaining shoulder range of motion as well as the strength and endurance of the muscles within the core and around the shoulder blade.
"It's not the heat, it's the humidity." That's a partly valid phrase you may have heard in the summer, but it's actually both. The heat index, also known as the apparent temperature, is what the temperature feels like to the human body when relative humidity is combined with the air temperature. This has important considerations for the human body's comfort.
When the body gets too hot, it begins to perspire or sweat to cool itself off. If the perspiration is not able to evaporate, the body cannot regulate its temperature. Evaporation is a cooling process. When perspiration is evaporated off the body, it effectively reduces the body's temperature. When the atmospheric moisture content (relative humidity) is high, the rate of evaporation from the body decreases. In other words, the human body feels warmer in humid conditions. The opposite is true when the relative humidity decreases, because the rate of perspiration increases. The body actually feels cooler in arid conditions. There is a direct relationship between the air temperature and relative humidity and the heat index, meaning as the air temperature and relative humidity increase (decrease), the heat index increases (decreases).
To determine the heat index you need to know the air temperature and the relative humidity. For example, if the air temperature is 100°F and the relative humidity is 55%, the heat index will be 124°F. When the relative humidity is low, the apparent temperature can actually be lower than the air temperature. For example, if the air temperature is 100°F and the relative humidity is 15%, the heat index is 96°F.
Heat index values are for shady locations. If you are exposed to direct sunlight, the heat index value can be increased by up to 15°F. Heat indices meeting or exceeding 103°F can lead to dangerous heat disorders with prolonged exposure and physical activity in the heat.
| Classification | Heat index | Effect on the body |
|---|---|---|
| Caution | 80°F to 90°F | Fatigue possible with prolonged exposure and/or physical activity |
| Extreme Caution | 90°F to 103°F | Heat stroke, heat cramps, or heat exhaustion possible with prolonged exposure and/or physical activity |
| Danger | 103°F to 124°F | Heat cramps or heat exhaustion likely, and heat stroke possible with prolonged exposure and/or physical activity |
| Extreme Danger | 125°F or higher | Heat stroke highly likely |
Do these every game. Missing any one of them can cost you the game.
| Item | Standard for 9U through 12U |
|---|---|
| Regulation game | 6 full innings, or 5½ innings if the home team is ahead |
| Time limit | 2 hours. Division games cannot end in a tie |
| Run rule | 15 runs after 4 innings (3½ if the home team is ahead). 10 runs after 5 innings |
| Minimum players | Start with 8 and take an out for the 9th spot. 7 or fewer is a forfeit |
| Roster maximum | 22 players |
| Metal spikes | Prohibited |
| Daily pitch maximum | 75 at 9U and 10U. 85 at 11U and 12U |
| Minimum temperature | 40 degrees Fahrenheit at first pitch and throughout |
| League ending date | June 30 |
| League Tournament registration | On or before May 31 |
| Protest fee | $100.00, refunded if the protest is allowed |
| Runs ahead | Game ends after |
|---|---|
| 15 | 4 innings (3½ innings if the home team is ahead) |
| 10 | 5 innings |
If a game is called due to weather or other hazardous conditions, it is ruled an official game as follows.
| Game format | Official if the home team is ahead | Official if the home team is behind |
|---|---|---|
| Six-inning games | 2½ innings completed | 3 innings completed |
| Seven-inning games | 3½ innings completed | 4 innings completed |
Tied games. If the game is tied when the umpire decides to end the game after 4 full innings, or if the visiting team has recorded 3 offensive outs in the 4th inning, then the game is to be resumed as it stands with all offensive and defensive stats kept and recorded. This is specifically mandatory for division games. It is not mandatory for non-division games. An agreement between head coaches can be made in a safe place after the game has ended as to whether and how a non-division game will be finished.
If play has gone beyond 4 full innings. The final score of the game reverts back to the score after the last completed full inning of play after the 4th full inning of the game.
If play has stopped before 4 full innings. An agreement must be made by the two head coaches in witness of the umpire in charge either to resume the game with offensive and defensive stats kept and recorded, or to start the game over from the beginning. If an agreement cannot be reached, then the game is to be resumed from where it was stopped.
These come from the league's field dimensions table and the league's approved baseball list. They are reference material that sits alongside the numbered rules above.
Recommended playing field dimensions
| Division | Rubber to plate | Base to base | Mound height | Recommended fence |
|---|---|---|---|---|
| 9U | 46 feet | 65 feet | 4 inches | 200 feet |
| 10U | 46 feet | 65 feet | 4 inches | 210 feet |
| 11U | 50 feet | 70 feet | 4 inches | 250 feet |
| 12U | 50 feet | 70 feet | 4 inches | 250 feet |
Approved baseballs, ages 8U to 12U
Diamond DOL-1, Pro Nine OL1, DBat PRO L, Rawlings RLLB, Wilson A1074, Baden 1BBG, AD Starr AD 200.
Any other baseball needs league approval before it can be used in league play.
A pitcher cannot return to the mound once removed from the mound in a game.
Daily maximum
| Division | Daily maximum (pitches in a game) |
|---|---|
| 9U | 75 |
| 10U | 75 |
| 11U | 85 |
| 12U | 85 |
Required rest (Pitch Smart). The rest tiers are the same at all four ages. Only the daily maximum differs.
| Pitches thrown in a day | Calendar days of rest required |
|---|---|
| 1-20 | None |
| 21-35 | 1 |
| 36-50 | 2 |
| 51-65 | 3 |
| 66 or more | 4 |
Finishing a batter. At 9U, 10U, 11U, and 12U, if a pitcher reaches one of the pitch count stages above during an at bat, he may finish that batter without being charged the extra pitches. For instance, if a pitcher reaches 35 pitches to a batter, the pitcher can finish that batter before being pulled without being required to take the additional days of rest. The coach enters 35 pitches, not the extra pitches used to finish the batter.
Age. A player's age on April 30 determines the player's eligible age division for the current season, and that includes April 30 itself. For example, a child who is 9 on April 30 is eligible for play in the 9 and under division. There is a grade exemption. See the COYBL Age Clarification table below for the specifics.
Playing up. Any player can play up in an older age group for COYBL play.
Multiple teams.
Leaving teams.
| Situation | Penalty |
|---|---|
| Coach ejected | Sits out that game and the next game |
| Player ejected | Sits out the remainder of that game only |
| Ejection not reported to the league office by the head coach within 24 hours | Two-game suspension |
| Ejection deemed severe in nature | Further suspensions from the league could result |
| Ejected person does not leave the field and park area immediately, and makes a bigger scene | Escalates to a 2-week suspension |
| Any physical contact, such as a chest bump or a push | Suspension for the year or more |
| Any punches thrown | Lifetime ban from the league |
These rules pertain to parents, umpires, coaches, and other spectators at the game.
Recognition. Coaches, athletic trainers, athletes, administrators, and contest officials shall be educated regarding the signs indicating thunderstorm development. Since the average distance between successive lightning flashes is approximately two to three miles, anytime that lightning can be seen or heard, the risk is already present.
Monitor weather patterns. Be aware of potential thunderstorms by monitoring local weather forecasts the day before and the morning of the competition, and by scanning the sky for signs of potential thunderstorm activity.
National Weather Service. Weather can also be monitored using small, portable weather radios from the NWS. The NWS uses a system of severe storm watches and warnings. A watch indicates conditions are favorable for severe weather to develop in an area. A warning indicates severe weather has been reported in an area, and everyone should take proper precautions. Any thunderstorm poses a risk of injury or death even if it does not meet the criteria for severe weather. Anytime thunderstorms are in the forecast, even if it is only a 20 percent chance, event organizers shall be at a heightened level of awareness to the potential danger of lightning.
Evacuation. If lightning is imminent or a thunderstorm is approaching, all personnel, athletes, and spectators shall evacuate to available safe structures or shelters. A list of the closest safe structures should be announced and displayed on placards at all athletic venues.
Thirty-minute rule. Competition or practice shall be suspended once lightning has been recognized or thunder is heard. It is required to wait at least 30 minutes after the last flash of lightning is witnessed or thunder is heard prior to resuming practice or competition. Given the average rates of thunderstorm travel, the storm should move 10 to 12 miles away from the area. This significantly reduces the risk of local lightning flashes. Any subsequent lightning or thunder after the beginning of the 30-minute count resets the clock, and another count begins.
Safety of the players, coaches, parents, and spectators is of the utmost importance, and there is absolutely no leeway in these rules. No deviations from this rule are permitted, and violations result in suspension from COYBL for the remainder of the year.
A player's age on April 30 sets the division. Read your row.
| Division | Not eligible if the player turns this age before May 1 | Unless the player is in this grade | Never eligible if the player turns this age before May 1 |
|---|---|---|---|
| 7U | 8 | 1st grade | 9 |
| 8U | 9 | 2nd grade | 10 |
| 9U | 10 | 3rd grade | 11 |
| 10U | 11 | 4th grade | 12 |
| 11U | 12 | 5th grade | 13 |
| 12U | 13 | 6th grade | 14 |
| 13U | 14 | 7th grade | 15 |
| 14U | 15 | 8th grade | 16 |
Players may always play up in an older division.
This information is provided to help reduce the risk of injuries. These are not official rules.
By far the biggest risk factor for pitchers is overuse and fatigue. Compared to healthy teammates, adolescent pitchers who underwent elbow or shoulder surgery were 36 times more likely to have routinely pitched with arm fatigue. Pitching mechanics, such as hip to shoulder separation and forward trunk tilt, change as players become fatigued.
Numerous studies have shown that pitching too many months, pitching too many innings, pitching too deep into games, violating pitch count recommendations, and acute spikes in workload significantly increase the risk of injury. Pitchers should avoid pitching on consecutive days. Follow Pitch Smart guidelines to succeed and stay on the field.
A showcase can be a terrific opportunity for young players to demonstrate their skills for college coaches and professional scouts. However, pitching in a showcase during the offseason can be particularly hazardous, especially if a pitcher does not have his arm in proper pitching shape. Pitchers should treat these appearances as they would any other game for purposes of daily, weekly, and annual pitch count limits. They should also avoid the temptation to overthrow in an attempt to light up the radar gun to make a favorable impression.
Young pitchers who throw curveballs and sliders may experience more elbow or shoulder pain. However, field studies have not shown increased risk of elbow or shoulder injury with throwing curveballs. The curveball produces similar or even less force, torque, and muscle activity about the elbow and shoulder than the fastball does. Pitchers should learn good fastball mechanics and proper arm slot first, before introducing breaking balls.
At any level, a pitcher should not also be a catcher for his team, as the combination of these two positions results in far more throwing than is required at other positions. Pitchers who also played catcher were three times more likely to suffer a major arm injury than pitchers who did not also play catcher.
Injuries are more likely when there is more stress placed on the body. Higher velocity throws place more stress on the shoulder and elbow, and pitchers who throw with greater velocity than other players their age should be particularly careful to follow Pitch Smart guidelines. It is important that all players establish proper mechanics and throwing technique before trying to increase their velocity.
Youth baseball pitching mounds vary from flat ground to 10-inch-high adult mounds. One study found less stress on the throwing arm when pitching from flat ground, but two other studies found no such difference. Both variations are thus likely acceptable.
Pitching distance is another important consideration. In some communities, young players transition directly from a 46-foot pitching distance to the adult 60.5-foot distance, whereas other communities include leagues with an intermediate distance such as 50 or 54 feet. Shoulder force increases with pitching distance, so the inclusion of intermediate pitching distance leagues, while adolescent pitchers work up to the adult distance, is preferred.
Many youth and adolescent players choose not to play any other sports and focus solely on baseball to improve their skills and to make themselves more competitive. However, focusing just on baseball year-round may increase the risk for injury. Several retrospective studies of professional baseball players have demonstrated that players who specialized solely in baseball prior to high school have higher rates of injury. It is recommended that single-sport specialization be delayed at least until high school, and preferably until college, although all athletes should maintain baseball-specific strength and conditioning in the offseason, such as maintaining shoulder range of motion as well as the strength and endurance of the muscles within the core and around the shoulder blade.
The heat index, also known as the apparent temperature, is what the temperature feels like to the human body when relative humidity is combined with the air temperature. When the body gets too hot, it begins to perspire to cool itself off. If the perspiration cannot evaporate, the body cannot regulate its temperature. When the atmospheric moisture content (relative humidity) is high, the rate of evaporation from the body decreases, so the body feels warmer. The opposite is true when relative humidity is low, and the body actually feels cooler in arid conditions. As air temperature and relative humidity increase, the heat index increases.
For example, if the air temperature is 100°F and the relative humidity is 55 percent, the heat index is 124°F. If the air temperature is 100°F and the relative humidity is 15 percent, the heat index is 96°F.
Heat index values are calculated for shady locations. Direct sunlight can increase the heat index value by up to 15°F. Heat indices meeting or exceeding 103°F can lead to dangerous heat disorders with prolonged exposure or physical activity in the heat.
| Classification | Heat index | Effect on the body |
|---|---|---|
| Caution | 80°F to 90°F | Fatigue possible with prolonged exposure and/or physical activity |
| Extreme Caution | 90°F to 103°F | Heat stroke, heat cramps, or heat exhaustion possible with prolonged exposure and/or physical activity |
| Danger | 103°F to 124°F | Heat cramps or heat exhaustion likely, and heat stroke possible with prolonged exposure and/or physical activity |
| Extreme Danger | 125°F or higher | Heat stroke highly likely |
9U runs two tracks, Regular and Modified. Teams choose their track when they register. The Modified track is a gentler ruleset for 9U teams still developing after coach pitch.
If your team registered for 9U Modified, these are the only three changes. Everything else in the 9U through 12U rules above applies exactly as written.
1. Five runs per inning cap. An inning ends once the batting team has scored five runs. This is in place so teams play at least three innings of baseball per game.
2. No leading off and no stealing until the ball crosses the plate. This applies at every base.
3. No dropped third strike and no infield fly. Neither is in play at 9U Modified.
Questions about the Modified track? Contact your 9U age group director on the Contact page.
Complete playing rules for the 13U and 14U divisions. This band plays 7 inning games and metal spikes are permitted.
| Item | 13U and 14U |
|---|---|
| Regulation game | 7 innings (6½ if the home team leads) |
| Time limit | 2 hours 15 minutes, takes precedence over innings |
| Tied at the time limit | Play until there is a winner |
| Mercy rule | 15 runs after 4 innings, 10 runs after 5 innings |
| Minimum players | Start with 8, forfeit at 7 |
| Metal spikes | Permitted |
| Daily pitch maximum | 95 pitches |
| Umpires, division games | Two certified COYBL approved umpires required |
| Minimum temperature | 40 degrees Fahrenheit at first pitch and throughout |
| Drop deadline to be picked up | June 15 |
| League ending date | July 31 |
COYBL games are governed by two sets of rules.
| Lead | Game ends after |
|---|---|
| 15 runs | 4 innings (3½ innings if the home team is ahead) |
| 10 runs | 5 innings |
If weather or darkness interferes with play so that the game is called (ended) by the umpire, it is a regulation game if 5 full innings have been played, or if the home team has the lead after the visiting team has recorded 3 offensive outs in the 5th inning.
If the game is tied when the umpire ends it after 5 full innings, or after the visiting team has recorded 3 offensive outs in the 5th inning, the game is to be resumed as it stands with all offensive and defensive stats kept and recorded. This is specifically mandatory for division games. It is not mandatory for non division games. For non division games, an agreement between head coaches can be made in a safe place after the game has ended as to whether and how the game will be finished.
If play has gone beyond 5 full innings, the final score of the game reverts back to the score after the last completed full inning of play after the 5th full inning of the game.
If play has stopped before 5 full innings, an agreement must be made by the two head coaches in witness of the umpire in charge, either to resume the game with offensive and defensive stats kept and recorded, or to start the game over from the beginning. If an agreement cannot be reached, the game is to be resumed from where it was stopped. See the pitching rules for pitcher eligibility in a resumed game.
COYBL will allow bats that are approved according to the Five Tool Youth bat rules, the USSSA bat rule, and the USA Baseball bat rule.
Slug bunting is not permitted. A slug bunt is squaring to bunt, then pulling the bat back and swinging at the pitch. This puts players in danger and will not be permitted.
Pitchers cannot return to the mound once removed from the mound in a game.
Pitch Smart limits for ages 13 and 14. The daily maximum is 95 pitches in a game.
| Pitches thrown in a day | Calendar days of rest required |
|---|---|
| 1 to 20 | None |
| 21 to 35 | 1 |
| 36 to 50 | 2 |
| 51 to 65 | 3 |
| 66 or more | 4 |
Finishing a batter. For ages 13U and 14U, if a pitcher reaches one of the pitch count stages above during an at bat, he may finish that batter without being charged the extra pitches. For example, if a pitcher reaches 35 pitches to a batter, the pitcher can finish that batter before being pulled without being required to take the additional days of rest. The coach would enter 35 pitches, not the extra pitches thrown to finish the batter.
There will be no tobacco use in or around the dugout area or on the field of play at any time. Violation of this rule could result in suspension of the violating coach or player.
Taunting or unsportsmanlike conduct of any kind against the other team will not be tolerated. Coaches, players, parents, or fans that take part in this type of behavior will be removed immediately from the game and the park by the umpires. Each incident will subsequently be handled individually by the COYBL league office.
Age. A player's age on April 30 determines the player's eligible age division for the current season. This includes April 30 itself. For example, a player who is 13 on April 30 is eligible for play in the 13 and under division. There is a grade exemption. See the age eligibility table below for the specifics.
Multiple teams.
Leaving teams.
The official league ending date is July 31 for ages 13U and older.
Default rule. When a rule is not addressed specifically within the COYBL specific rules, COYBL defers to the Ohio high school rules published by the NFHS. An NFHS rule book can be purchased by calling 614-267-2502.
Field dimensions (base paths, pitching distance, and mound height) are not specified in the COYBL 13U and 14U rules, so the default rule applies and NFHS dimensions govern. Confirm ground rules and any park specific field variations at the home plate meeting.
A player's age on April 30 sets the division. For each division, a player who turns the next age up before May 1 is ineligible unless he is in the listed grade. A player who turns two ages up before May 1 is never eligible. Players may always play up in an older division.
| Division | Ineligible if he turns this age before May 1, unless in the listed grade | Grade exemption | Never eligible if he turns this age before May 1 |
|---|---|---|---|
| 7U | 8 | 1st grade | 9 |
| 8U | 9 | 2nd grade | 10 |
| 9U | 10 | 3rd grade | 11 |
| 10U | 11 | 4th grade | 12 |
| 11U | 12 | 5th grade | 13 |
| 12U | 13 | 6th grade | 14 |
| 13U | 14 | 7th grade | 15 |
| 14U | 15 | 8th grade | 16 |
This information is provided to help reduce the risk of injuries. These are not official rules.
Overuse and fatigue. This is by far the biggest risk factor for pitchers. Compared to healthy teammates, adolescent pitchers who underwent elbow or shoulder surgery were 36 times more likely to have routinely pitched with arm fatigue. Pitching mechanics such as hip to shoulder separation and forward trunk tilt change as players get tired. Studies link injury risk to pitching too many months, pitching too many innings, pitching too deep into games, violating pitch count recommendations, and sharp spikes in workload. Pitchers should avoid pitching on consecutive days.
Showcases. Offseason showcase pitching is especially hazardous when a pitcher's arm is not in pitching shape. Count showcase appearances toward daily, weekly, and annual pitch limits, and avoid overthrowing for the radar gun.
Curveballs and sliders at a young age. Young pitchers throwing curveballs and sliders may report more elbow or shoulder pain, though field studies have not shown an increased injury risk from curveballs, and the curveball produces similar or even less force, torque, and muscle activity at the elbow and shoulder than the fastball. Teach good fastball mechanics and a proper arm slot before introducing breaking balls.
Pitchers who also catch. At any level, a pitcher should not also catch for his team. The combination produces far more throwing than any other position. Pitchers who also played catcher were three times more likely to suffer a major arm injury.
Velocity. Higher velocity puts more stress on the shoulder and elbow. Pitchers who throw harder than others their age should be especially careful to follow Pitch Smart guidelines. Establish proper mechanics and throwing technique before trying to add velocity.
Mound height and pitching distance. Youth mounds range from flat ground to 10 inch adult mounds. One study found less arm stress from flat ground, two others found no difference, so both are likely acceptable. Shoulder force increases with pitching distance, so leagues with an intermediate distance (such as 50 or 54 feet) are preferred over jumping straight from 46 feet to the adult 60.5 feet.
Single sport specialization. Focusing on baseball year round may increase injury risk. Retrospective studies of professional players show higher injury rates among those who specialized in baseball before high school. Delay specialization at least until high school, and preferably until college. All athletes should maintain baseball specific strength and conditioning in the offseason, including shoulder range of motion and the strength and endurance of the core and the muscles around the shoulder blade.
The heat index, also called the apparent temperature, is what the temperature feels like to the body when relative humidity is combined with air temperature. When humidity is high, sweat evaporates more slowly, so the body cannot cool itself as well and feels hotter. As air temperature and relative humidity rise, the heat index rises with them.
To read a heat index chart you need the air temperature and the relative humidity. At 100°F air temperature with 55% relative humidity, the heat index is 124°F. At the same 100°F with only 15% relative humidity, the heat index is 96°F.
Heat index values are calculated for shady locations. In direct sunlight, add up to 15°F. Heat indices at or above 103°F can lead to dangerous heat disorders with prolonged exposure or physical activity.
| Classification | Heat index | Effect on the body |
|---|---|---|
| Caution | 80°F to 90°F | Fatigue possible with prolonged exposure and physical activity |
| Extreme caution | 90°F to 103°F | Heat stroke, heat cramps, or heat exhaustion possible with prolonged exposure and physical activity |
| Danger | 103°F to 124°F | Heat cramps or heat exhaustion likely, and heat stroke possible with prolonged exposure and physical activity |
| Extreme danger | 125°F or higher | Heat stroke highly likely |
A bat is legal for COYBL league play if any one of these three organizations approves it:
Approval by one is enough. You do not need all three.
The fast check in the parking lot: if the bat carries a USA Baseball logo, it is legal for league play, unless that model appears on the USA Baseball or USSSA decertified list.
If any of the three bans a bat for not conforming to its standard, COYBL bans that bat too. That is the only way a bat loses its legality mid-season, so the decertified lists below are the only lists you need to watch.
| Division | Bat rule for COYBL league play |
|---|---|
| 7U, 8U | Any bat approved by Five Tool Youth Baseball, USA Baseball, or USSSA. Barrel cannot be larger than 2 3/4 inches. |
| 9U, 10U, 11U, 12U | Any bat approved by Five Tool Youth Baseball, USA Baseball, or USSSA. |
| 13U, 14U | Any bat approved by Five Tool Youth Baseball, USA Baseball, or USSSA. |
The 2 3/4 inch barrel limit is written into the 7U and 8U rule book only. At 9U and above, the COYBL rule books set no separate barrel limit, so the standard of whichever organization approved the bat governs.
Bats get decertified during the season. Check these two lists before your first game and again any time you buy or borrow a bat.
If a bat is disallowed by these organizations, it cannot be used in league play.
Check the bat rules for every tournament you enter, every time. Tournaments publish rules specific to that event, and those rules may be tighter than what COYBL allows. A bat that is legal all season in league play can be turned away at the gate of a weekend event.
COYBL league playoffs are the exception. The league tournament runs under regular COYBL rules, so everything on this page applies there.
COYBL follows the current USSSA, USA Baseball and Five Tool bat rules together, and permits any bat that any of the three allows. In the league's own words, this is done "to lessen the financial impact on families, while also protecting the kids." Families buy one bat, not three.
Your age group director is the first point of contact for any bat question or dispute. For the league office, contact Doug Hare at doughare@coybl.org or 614-778-1391.
The home team supplies the game balls. Before you buy, find your age group in the table below and buy one of the listed models. A ball that is not on this list cannot be used in a league game without league approval first.
| Brand | 8U through 12U | 13U and 14U |
|---|---|---|
| Diamond | DOL-1 | DOL-A |
| Pro Nine | OL1 | OLA |
| Dbat | PRO L | PRO T |
| Rawlings | RLLB | ROLB |
| Wilson | A1074 | A1075, A1078, A1072 |
| Baden | 1BBG | 2BBG |
| AD Starr | AD 200 | AD 300 |
These four are approved in addition to the models in the table above.
The league ball list starts at 8U. If you are a 7U coach, confirm your game ball with the league before your first home game.
Any other baseballs need league approval before use in league play.
To request approval, contact the league before the game, not at the field:
| Contact | Doug Hare |
| Phone | 614-778-1391 |
| coybl.001@gmail.com | |
| 152 Glen Crossing Drive, Etna, Ohio 43062 |
Measure the base path and the pitching distance before your team takes the field, not after the umpire shows up. If the field is chalked for a different age, raise it at the home plate meeting. Ground rules of the park and the game must be covered there with both head coaches and the umpire in charge.
Pitching distance is measured from the pitching rubber to home plate. At 7U and 8U that is the plate the coach pitches from.
| Division | Pitching distance | Base path | Mound height | Fence (recommended) |
|---|---|---|---|---|
| 7U | 40' | 60' | 0" (flat ground) | 180' |
| 8U | 40' | 60' | 0" (flat ground) | 180' |
| 9U | 46' | 65' | 4" | 200' |
| 10U | 46' | 65' | 4" | 210' |
| 11U | 50' | 70' | 4" | 250' |
| 12U | 50' | 70' | 4" | 250' |
| 13U | 54' | 80' | 4" | 300' |
| 14U | 60' | 90' | 6" | 375' |
The two jumps that catch coaches out. 13U moves up to a 54' rubber and an 80' base path. 14U goes to a full 60' rubber, 90' bases, and a 6" mound, the same field the high school ages play on.
The fence numbers above are recommendations, not requirements. Real parks vary. Short fences, unfenced outfields, and any park specific boundary belong in the ground rules you cover at the home plate meeting.
Coach pitch fields carry three markings the older divisions do not.
Where the player pitcher has to stand. Within 2 feet of either side of the pitcher's plate, with at least one foot inside the circle. He cannot be in front of the pitcher's plate before the pitch, and he must remain behind the pitching rubber until the pitch is thrown. He cannot leave the pitching circle until the ball is hit. Leaving early carries a penalty that escalates on repeat offenses, covered in the 7U and 8U playing rules.
COYBL divisions run 7U through 14U. For reference, the full dimension chart also covers: